Ponycart Mk1 Fix

If you downloaded the Ponycart_beta.zip this file applies. If you downloaded PonycartMK1.zip you don't need to bother since the fixes are already in.

1. Rendering colour of the gold parts:
Open the colour editor in Poser and change the colours as follows:
Diffuse Colour: Set colour to 25 saturation to 135 and brightness to 130. RGB values are 204 154 73.
Specular Colour: set it to white
Ambient Colour: set it to black
Reflection Colour in Poser 5, without a reflection map you don't need to set it. Otherwise set it to white. However I did not notice a huge difference between parts with or without reflection map in the test rendering I did. Maybe it shows in a highres-production quality render. Basically you can just remove the reflection maps if you like in order to save computer memory.
If you use a reflection map, set reflection value to something between 0,1 and 0,5.

Preview colour: Set transparency to 1. This will make the prop transparent in box tracking and fast tracking modes and should make it easier for you to see what you are doing (especially on slower computers). Thanks User601 for the tip ;)

2. Size: 
I think if you rescale the Ponycart to 140% it should work with most characters.

3. Origin:
Move the point of Origin of the prop to X 0,0/ Y 27,0/ Z -58,8.
That way the X-axis runs right through the carts axle which should simplify posing somewhat if you need to change the pitch of the shafts for some reason (like having your ponygirl run with a shaft INSIDE her instead of between the shafts).

Happy rendering.
Snoopy101